Astromech Vocalizer Documentation
  • Overview
    • Astromech Vocalizer
    • Support
      • Change Log
  • Features
    • Emotions
      • Personality Customization
    • Speech
      • Speech Customization
    • Stimuli
    • Muse
    • Memory
  • Platforms
    • App
      • Controls
    • Embedded
      • Supplies
      • Getting Started
      • Commands
      • SD Card
        • AstromechVocalizer.txt
        • Config.txt
        • WAV Files
      • Volume Adjustment
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On this page
  • Main Panel
  • Memory Panel
  • Script Panel
  • Design 1 Panel
  • Design 2 Panel
  • Override Panel
  1. Platforms
  2. App

Controls

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Last updated 2 years ago

Main Panel

  1. Trigger emotional stimulus​

    • Each column represents stimuli for a . From right to left: happiness, sadness, anger, fear.

    • Press a lower button to trigger a mild stimulus. Press an upper button to trigger an extreme stimulus.

  2. Trigger electrocution/overload stimulus​

  3. Toggle ​

  4. ​ indicators

    • As R2 becomes happier, the happiness lamps light sequentially.

    • While an experienced operator will be intimately familiar with R2's personality and will also recognize R2's emotional state purely from the nature of his speech, these lamps offer a quick reference point.

  5. View ​

Memory Panel

    • Press and hold a memory button to store R2's most recent vocalization.

    • Press and release normally to replay the stored vocalization.

Script Panel

  1. Vocalization display

    • A visual representation of the location and timing of the scripted words. The active word will flash.

  2. Play

    • Play the scripted vocalization.

  3. Word picker

    • Select a category then choose a word within that category. All words that are eligible to follow the previously scripted word (according to the speech AI) are highlighted in green.

  4. Delete

    • Delete the active word.

  5. Gap

    • Adjust the delay between the previous word and the active word. When the active word is gramatically recommended, the "Typical" lamp will illuminate when the gap is within the recommended range.

  6. Word selector

    • Select a new active word by stepping backwards or forwards through the script.

Design 1 Panel

  1. Personality

  2. Color

    • Change color. This is purely cosmetic.

  3. Vocabulary

Design 2 Panel

Override Panel

    • Enable or disable the droid's living memory that slowly shapes its personality

  1. Data export

  2. Help

    • A link to these instructions.

​ bank

Choose between and memory playback

Choose a baseline .

Adjust the droid's .

toggle

toggle

When enabled, the operator can force the astromech into any state by touching anywhere along the emotion indicators on the .

Export your settings and vocalizer for use with Teensy. See for detailed instructions.

Note that the setting will not be exported. Because of the Teensy's memory constraints, each .hex file can only contain one pitch library. The .hex file you choose to install during software setup determines the pitch of your droid.

Memory
Personality Type
memory
AstromechVocalizer.txt
main panel
core emotion
muse
Emotion
memory panel
strict
organic
vocabulary
Pitch
Speed
Drawl
Effects
Pitch
Personality Growth
Personality Chip Override